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Editor desktop

What your agent can do in UEFN.

This page is the editor desktop. Filter the Fortnite library or the scene outliner to see the powers that build the island. One install. Public names only.

PIE Perspective · Lit
Viewport · Island All tools PIE
Device
Prop
Actor
editor on your machine open install

Get selected actors

See the actors currently selected in the viewport.

editor on your machine open install

Select actors

Select actors in the viewport, or add them to the selection.

editor on your machine open install

Focus selected

Frame the viewport on the selection — the F-key.

editor on your machine open install

Look at

Point the viewport at an actor or a spot on the island.

editor on your machine open install

Spawn from a class

Spawn an actor from a Fortnite / UE class into the island.

editor on your machine open install

Delete actors

Delete actors by name or path.

editor on your machine open install

Set actor properties

Set properties on an actor you placed.

editor on your machine open install

Viewport camera

Get or set the viewport camera — where you are looking, and from where.

editor on your machine open install

Asset library

Search, list, and inspect Fortnite and project assets.

editor on your machine open install

Session control

Play in creator. Start and stop the session on your machine.

editor on your machine open install

Ping the editor

Check the editor is awake before you spawn, compile, or play.

editor on your machine open install

Compile · screenshot · place

Compile Verse, capture the viewport, and place a Fortnite device.

tool hosted free

Verse knowledge search

Collection-aware search (api / howto / code / docs). epic_internal hits stay labeled.

tool hosted free

Verse API search

Name and meaning search over the live Verse / UEFN API surface.

tool hosted free

API symbol lookup

Full signature and source for the best-matching API symbol.

tool hosted free

List playbooks

See hosted Verse / Epic playbooks (id, title, tags, when to use). Call this before inventing a workflow. Concept/mode: uefn-concept-mode. Naming: uefn-verse-naming. Assets: uefn-asset-org. Materials: uefn-materials. Depot/sync: uefn-p4. Theme/GDD/lore: uefn-lore. Player state / two-player check: uefn-multiplayer-state.

tool hosted free

Get a playbook

Fetch the markdown body for one hosted skill. Before picking a mode/theme/play loop call uefn-concept-mode; before inventing asset names call uefn-asset-org; before inventing materials / MI trees call uefn-materials; before inventing Verse identifiers call uefn-verse-naming; before depot/sync/checkout call uefn-p4; before inventing theme/GDD/lore call uefn-lore; before writing player state / granting / calling a mechanic done without a second player call uefn-multiplayer-state.

tool hosted free

Search lore

Public LoreGUI docs plus Verse Island knowledge cards. Do not invent theme or GDD continuity.

tool hosted free

Get a lore entry

Fetch one allowlisted LoreGUI page or island knowledge card.

tool hosted free

List specialist templates

Roster of testing, performance, cloth, UI, Verse, scene, lore, and P4 templates. Not a runtime.

tool hosted free

Get a specialist template

Full prompt, success criteria, and tool allowlist for one specialist id.

tool hosted free

Write a design Doc pack

Structured GDD / runbook / theme / colors / assets / play loop / test plan markdown. Client saves it.

integration

3D mesh generation

Text or image to a 3D mesh, with credentials hosted for you.

integration

Official Fortnite / UEFN API

Official Fortnite / UEFN API reads, scoped and rate-controlled.

integration

Discord team notifications

Send a note to your team channel when something important lands.

integration

GitHub check status

PR / check-run status for your team's GitHub workflow.